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authorTim Angus <tim@ngus.net>2007-09-05 22:05:32 +0000
committerTim Angus <tim@ngus.net>2007-09-05 22:05:32 +0000
commitc99975c73ae2941751d86d3b8466454c5ad122c0 (patch)
treeb5bb65655fbdbc22201426046092939bcf696abe /src/client/snd_dma.c
parent27ad2c0e19891f7f2454c9eedf76878dc1942ba6 (diff)
* Merge of ioq3-r1163
+ SDL everywhere + New R_LoadImage + net_ip.c + Window icon + GUI based dedicated server support + Compile time linked OpenGL * Remove ui_menuFiles cvar
Diffstat (limited to 'src/client/snd_dma.c')
-rw-r--r--src/client/snd_dma.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/client/snd_dma.c b/src/client/snd_dma.c
index 7e7897b1..ec92da69 100644
--- a/src/client/snd_dma.c
+++ b/src/client/snd_dma.c
@@ -617,11 +617,7 @@ void S_Base_ClearSoundBuffer( void ) {
SNDDMA_BeginPainting ();
if (dma.buffer)
- // TTimo: due to a particular bug workaround in linux sound code,
- // have to optionally use a custom C implementation of Com_Memset
- // not affecting win32, we have #define Snd_Memset Com_Memset
- // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=371
- Snd_Memset(dma.buffer, clear, dma.samples * dma.samplebits/8);
+ Com_Memset(dma.buffer, clear, dma.samples * dma.samplebits/8);
SNDDMA_Submit ();
}