diff options
author | Tim Angus <tim@ngus.net> | 2009-11-16 00:23:28 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:20 +0000 |
commit | 21674b587ca1aa1e956b66ae6e613d5afb2111d3 (patch) | |
tree | ef74238d6371114ac0f773eacd209f728225ffb9 /src/client/snd_openal.c | |
parent | d22e46c9afdaf65a06ed0836d4f7e2b9e689e4d9 (diff) |
* Merge ioq3-r1752
Diffstat (limited to 'src/client/snd_openal.c')
-rw-r--r-- | src/client/snd_openal.c | 47 |
1 files changed, 41 insertions, 6 deletions
diff --git a/src/client/snd_openal.c b/src/client/snd_openal.c index 96068075..12df259c 100644 --- a/src/client/snd_openal.c +++ b/src/client/snd_openal.c @@ -581,6 +581,21 @@ static void _S_AL_SanitiseVector( vec3_t v, int line ) /* ================= +S_AL_Gain +Set gain to 0 if muted, otherwise set it to given value. +================= +*/ + +static void S_AL_Gain(ALuint source, float gainval) +{ + if(s_muted->integer) + qalSourcef(source, AL_GAIN, 0.0f); + else + qalSourcef(source, AL_GAIN, gainval); +} + +/* +================= S_AL_ScaleGain Adapt the gain if necessary to get a quicker fadeout when the source is too far away. ================= @@ -609,13 +624,13 @@ static void S_AL_ScaleGain(src_t *chksrc, vec3_t origin) if(chksrc->scaleGain != scaleFactor); { chksrc->scaleGain = scaleFactor; - qalSourcef(chksrc->alSource, AL_GAIN, chksrc->scaleGain); + S_AL_Gain(chksrc->alSource, chksrc->scaleGain); } } else if(chksrc->scaleGain != chksrc->curGain) { chksrc->scaleGain = chksrc->curGain; - qalSourcef(chksrc->alSource, AL_GAIN, chksrc->scaleGain); + S_AL_Gain(chksrc->alSource, chksrc->scaleGain); } } @@ -757,7 +772,7 @@ static void S_AL_SrcSetup(srcHandle_t src, sfxHandle_t sfx, alSrcPriority_t prio // Set up OpenAL source qalSourcei(curSource->alSource, AL_BUFFER, buffer); qalSourcef(curSource->alSource, AL_PITCH, 1.0f); - qalSourcef(curSource->alSource, AL_GAIN, curSource->curGain); + S_AL_Gain(curSource->alSource, curSource->curGain); qalSourcefv(curSource->alSource, AL_POSITION, vec3_origin); qalSourcefv(curSource->alSource, AL_VELOCITY, vec3_origin); qalSourcei(curSource->alSource, AL_LOOPING, AL_FALSE); @@ -1615,6 +1630,10 @@ static void S_AL_AllocateStreamChannel( int stream ) S_AL_SrcLock(streamSourceHandles[stream]); streamSources[stream] = S_AL_SrcGet(streamSourceHandles[stream]); + // make sure that after unmuting the S_AL_Gain in S_Update() does not turn + // volume up prematurely for this source + srcList[streamSourceHandles[stream]].scaleGain = 0.0f; + // Set some streamSource parameters qalSourcei (streamSources[stream], AL_BUFFER, 0 ); qalSourcei (streamSources[stream], AL_LOOPING, AL_FALSE ); @@ -1678,7 +1697,7 @@ void S_AL_RawSamples(int stream, int samples, int rate, int width, int channels, qalSourceQueueBuffers(streamSources[stream], 1, &buffer); // Volume - qalSourcef (streamSources[stream], AL_GAIN, volume * s_volume->value * s_alGain->value); + S_AL_Gain (streamSources[stream], volume * s_volume->value * s_alGain->value); } /* @@ -1792,6 +1811,10 @@ static void S_AL_MusicSourceGet( void ) S_AL_SrcLock(musicSourceHandle); musicSource = S_AL_SrcGet(musicSourceHandle); + // make sure that after unmuting the S_AL_Gain in S_Update() does not turn + // volume up prematurely for this source + srcList[musicSourceHandle].scaleGain = 0.0f; + // Set some musicSource parameters qalSource3f(musicSource, AL_POSITION, 0.0, 0.0, 0.0); qalSource3f(musicSource, AL_VELOCITY, 0.0, 0.0, 0.0); @@ -1995,7 +2018,7 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop ) qalSourceQueueBuffers(musicSource, NUM_MUSIC_BUFFERS, musicBuffers); // Set the initial gain property - qalSourcef(musicSource, AL_GAIN, s_alGain->value * s_musicVolume->value); + S_AL_Gain(musicSource, s_alGain->value * s_musicVolume->value); // Start playing qalSourcePlay(musicSource); @@ -2038,7 +2061,7 @@ void S_AL_MusicUpdate( void ) } // Set the gain property - qalSourcef(musicSource, AL_GAIN, s_alGain->value * s_musicVolume->value); + S_AL_Gain(musicSource, s_alGain->value * s_musicVolume->value); } @@ -2117,6 +2140,18 @@ void S_AL_Update( void ) { int i; + if(s_muted->modified) + { + // muted state changed. Let S_AL_Gain turn up all sources again. + for(i = 0; i < srcCount; i++) + { + if(srcList[i].isActive) + S_AL_Gain(srcList[i].alSource, srcList[i].scaleGain); + } + + s_muted->modified = qfalse; + } + // Update SFX channels S_AL_SrcUpdate(); |