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authorTim Angus <tim@ngus.net>2009-11-16 00:23:28 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:20 +0000
commit21674b587ca1aa1e956b66ae6e613d5afb2111d3 (patch)
treeef74238d6371114ac0f773eacd209f728225ffb9 /src/client/snd_openal.c
parentd22e46c9afdaf65a06ed0836d4f7e2b9e689e4d9 (diff)
* Merge ioq3-r1752
Diffstat (limited to 'src/client/snd_openal.c')
-rw-r--r--src/client/snd_openal.c47
1 files changed, 41 insertions, 6 deletions
diff --git a/src/client/snd_openal.c b/src/client/snd_openal.c
index 96068075..12df259c 100644
--- a/src/client/snd_openal.c
+++ b/src/client/snd_openal.c
@@ -581,6 +581,21 @@ static void _S_AL_SanitiseVector( vec3_t v, int line )
/*
=================
+S_AL_Gain
+Set gain to 0 if muted, otherwise set it to given value.
+=================
+*/
+
+static void S_AL_Gain(ALuint source, float gainval)
+{
+ if(s_muted->integer)
+ qalSourcef(source, AL_GAIN, 0.0f);
+ else
+ qalSourcef(source, AL_GAIN, gainval);
+}
+
+/*
+=================
S_AL_ScaleGain
Adapt the gain if necessary to get a quicker fadeout when the source is too far away.
=================
@@ -609,13 +624,13 @@ static void S_AL_ScaleGain(src_t *chksrc, vec3_t origin)
if(chksrc->scaleGain != scaleFactor);
{
chksrc->scaleGain = scaleFactor;
- qalSourcef(chksrc->alSource, AL_GAIN, chksrc->scaleGain);
+ S_AL_Gain(chksrc->alSource, chksrc->scaleGain);
}
}
else if(chksrc->scaleGain != chksrc->curGain)
{
chksrc->scaleGain = chksrc->curGain;
- qalSourcef(chksrc->alSource, AL_GAIN, chksrc->scaleGain);
+ S_AL_Gain(chksrc->alSource, chksrc->scaleGain);
}
}
@@ -757,7 +772,7 @@ static void S_AL_SrcSetup(srcHandle_t src, sfxHandle_t sfx, alSrcPriority_t prio
// Set up OpenAL source
qalSourcei(curSource->alSource, AL_BUFFER, buffer);
qalSourcef(curSource->alSource, AL_PITCH, 1.0f);
- qalSourcef(curSource->alSource, AL_GAIN, curSource->curGain);
+ S_AL_Gain(curSource->alSource, curSource->curGain);
qalSourcefv(curSource->alSource, AL_POSITION, vec3_origin);
qalSourcefv(curSource->alSource, AL_VELOCITY, vec3_origin);
qalSourcei(curSource->alSource, AL_LOOPING, AL_FALSE);
@@ -1615,6 +1630,10 @@ static void S_AL_AllocateStreamChannel( int stream )
S_AL_SrcLock(streamSourceHandles[stream]);
streamSources[stream] = S_AL_SrcGet(streamSourceHandles[stream]);
+ // make sure that after unmuting the S_AL_Gain in S_Update() does not turn
+ // volume up prematurely for this source
+ srcList[streamSourceHandles[stream]].scaleGain = 0.0f;
+
// Set some streamSource parameters
qalSourcei (streamSources[stream], AL_BUFFER, 0 );
qalSourcei (streamSources[stream], AL_LOOPING, AL_FALSE );
@@ -1678,7 +1697,7 @@ void S_AL_RawSamples(int stream, int samples, int rate, int width, int channels,
qalSourceQueueBuffers(streamSources[stream], 1, &buffer);
// Volume
- qalSourcef (streamSources[stream], AL_GAIN, volume * s_volume->value * s_alGain->value);
+ S_AL_Gain (streamSources[stream], volume * s_volume->value * s_alGain->value);
}
/*
@@ -1792,6 +1811,10 @@ static void S_AL_MusicSourceGet( void )
S_AL_SrcLock(musicSourceHandle);
musicSource = S_AL_SrcGet(musicSourceHandle);
+ // make sure that after unmuting the S_AL_Gain in S_Update() does not turn
+ // volume up prematurely for this source
+ srcList[musicSourceHandle].scaleGain = 0.0f;
+
// Set some musicSource parameters
qalSource3f(musicSource, AL_POSITION, 0.0, 0.0, 0.0);
qalSource3f(musicSource, AL_VELOCITY, 0.0, 0.0, 0.0);
@@ -1995,7 +2018,7 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop )
qalSourceQueueBuffers(musicSource, NUM_MUSIC_BUFFERS, musicBuffers);
// Set the initial gain property
- qalSourcef(musicSource, AL_GAIN, s_alGain->value * s_musicVolume->value);
+ S_AL_Gain(musicSource, s_alGain->value * s_musicVolume->value);
// Start playing
qalSourcePlay(musicSource);
@@ -2038,7 +2061,7 @@ void S_AL_MusicUpdate( void )
}
// Set the gain property
- qalSourcef(musicSource, AL_GAIN, s_alGain->value * s_musicVolume->value);
+ S_AL_Gain(musicSource, s_alGain->value * s_musicVolume->value);
}
@@ -2117,6 +2140,18 @@ void S_AL_Update( void )
{
int i;
+ if(s_muted->modified)
+ {
+ // muted state changed. Let S_AL_Gain turn up all sources again.
+ for(i = 0; i < srcCount; i++)
+ {
+ if(srcList[i].isActive)
+ S_AL_Gain(srcList[i].alSource, srcList[i].scaleGain);
+ }
+
+ s_muted->modified = qfalse;
+ }
+
// Update SFX channels
S_AL_SrcUpdate();