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author | /dev/humancontroller <devhc@example.com> | 2015-03-28 06:23:51 +0100 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-02-06 17:48:39 +0100 |
commit | cefe2746569d4b9564c4cb99f6c9eaeb0f083d5a (patch) | |
tree | 3e49e74bc3706204669c684477781a87544bc209 /src/client/snd_openal.c | |
parent | a1a020bb77420bc17c81841f16b700aca1fc8296 (diff) |
rearrange the build directory structure a bit
- do not use a BASEGAME subdirectory for intermediate (cgame/game/ui module) object files
- place all final outputs (executables, libraries and VMs) in the "out" subdirectory of the build directory
Diffstat (limited to 'src/client/snd_openal.c')
0 files changed, 0 insertions, 0 deletions