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authorM. Kristall <mkpdev@gmail.com>2011-08-14 21:16:09 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:13 +0000
commitd432478aad0b3f0e9254762fc41471212c315652 (patch)
tree8351e44465f156b6cfee622098cdde955b531c72 /src/game/bg_lib.h
parentd34172288e4d5313a6c97ea56987315b67b022d0 (diff)
* (bug 3781) Improve randomness in some cases (Lakitu7 made me do it)
Diffstat (limited to 'src/game/bg_lib.h')
-rw-r--r--src/game/bg_lib.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/bg_lib.h b/src/game/bg_lib.h
index ec62eeac..3eb6e19d 100644
--- a/src/game/bg_lib.h
+++ b/src/game/bg_lib.h
@@ -85,6 +85,7 @@ typedef unsigned long uint32_t;
__FILE__, __LINE__, #expr )
typedef int cmp_t( const void *, const void * );
void qsort( void *a, size_t n, size_t es, cmp_t *cmp );
+#define RAND_MAX 0x7fff
void srand( unsigned seed );
int rand( void );
void *bsearch( const void *key, const void *base, size_t nmemb,