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authorTim Angus <tim@ngus.net>2003-02-11 05:09:24 +0000
committerTim Angus <tim@ngus.net>2003-02-11 05:09:24 +0000
commit96231086795cbf68f01148e8d1e65a28e3581a66 (patch)
tree327e3ad419b60381e1859190b514c87004d72c8f /src/game/bg_local.h
parent64d793805923e8a1a20b6d7a305ace38e5719c86 (diff)
* All nonsegemented model animations now triggered with the exception of PAIN[12]
* Makefile altered to define __GAME__, __CGAME__ and __UI__
Diffstat (limited to 'src/game/bg_local.h')
-rw-r--r--src/game/bg_local.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/bg_local.h b/src/game/bg_local.h
index f7d4c00d..8a6d99b3 100644
--- a/src/game/bg_local.h
+++ b/src/game/bg_local.h
@@ -21,8 +21,9 @@
#define JUMP_VELOCITY 270
-#define TIMER_LAND 130
-#define TIMER_GESTURE (34*66+50)
+#define TIMER_LAND 130
+#define TIMER_GESTURE (34*66+50)
+#define TIMER_ATTACK 500 //nonsegmented models
#define OVERCLIP 1.001f