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authorTim Angus <tim@ngus.net>2005-12-10 03:18:22 +0000
committerTim Angus <tim@ngus.net>2005-12-10 03:18:22 +0000
commitef5d1d446e3c078b81882c2eda6525aee7ccfa1e (patch)
tree16c1e9460317f2ca507f8e1888216816d05f251c /src/game/bg_local.h
parent3b447421efc76ba76fbdae62f893fc6916af5433 (diff)
* Moved existing src directory out the way whilst I merge ioq3
Diffstat (limited to 'src/game/bg_local.h')
-rw-r--r--src/game/bg_local.h80
1 files changed, 0 insertions, 80 deletions
diff --git a/src/game/bg_local.h b/src/game/bg_local.h
deleted file mode 100644
index 7e5ea46f..00000000
--- a/src/game/bg_local.h
+++ /dev/null
@@ -1,80 +0,0 @@
-// Copyright (C) 1999-2000 Id Software, Inc.
-//
-// bg_local.h -- local definitions for the bg (both games) files
-
-/*
- * Portions Copyright (C) 2000-2001 Tim Angus
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the OSML - Open Source Modification License v1.0 as
- * described in the file COPYING which is distributed with this source
- * code.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- */
-
-#define MIN_WALK_NORMAL 0.7f // can't walk on very steep slopes
-
-#define STEPSIZE 18
-
-#define TIMER_LAND 130
-#define TIMER_GESTURE (34*66+50)
-#define TIMER_ATTACK 500 //nonsegmented models
-
-#define OVERCLIP 1.001f
-
-#define FALLING_THRESHOLD -900.0f //what vertical speed to start falling sound at
-
-
-// all of the locals will be zeroed before each
-// pmove, just to make damn sure we don't have
-// any differences when running on client or server
-typedef struct
-{
- vec3_t forward, right, up;
- float frametime;
-
- int msec;
-
- qboolean walking;
- qboolean groundPlane;
- qboolean ladder;
- trace_t groundTrace;
-
- float impactSpeed;
-
- vec3_t previous_origin;
- vec3_t previous_velocity;
- int previous_waterlevel;
-} pml_t;
-
-extern pmove_t *pm;
-extern pml_t pml;
-
-// movement parameters
-extern float pm_stopspeed;
-extern float pm_duckScale;
-extern float pm_swimScale;
-extern float pm_wadeScale;
-
-extern float pm_accelerate;
-extern float pm_airaccelerate;
-extern float pm_wateraccelerate;
-extern float pm_flyaccelerate;
-
-extern float pm_friction;
-extern float pm_waterfriction;
-extern float pm_flightfriction;
-
-extern int c_pmove;
-
-void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
-void PM_AddTouchEnt( int entityNum );
-void PM_AddEvent( int newEvent );
-
-qboolean PM_SlideMove( qboolean gravity );
-void PM_StepEvent( vec3_t from, vec3_t to, vec3_t normal );
-qboolean PM_StepSlideMove( qboolean gravity, qboolean predictive );
-qboolean PM_PredictStepMove( void );