summaryrefslogtreecommitdiff
path: root/src/game/bg_misc.c
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2005-07-21 01:42:41 +0000
committerTim Angus <tim@ngus.net>2005-07-21 01:42:41 +0000
commit48d452bba1e9845d7935e03c520623f0b65a136d (patch)
treea14ca612d27d7f254920771b1f0a0d0ceb55afe9 /src/game/bg_misc.c
parente98dcba13a94fb5c826d5d2e50d2a7bcc67040d1 (diff)
* Change death by dragoon obituary from "clawed" to "chomped"
* Fixed the bug where spectators saw team chat * Added ping display to the lagometer * Renormalised some balance variables * Fixed the bug where bodies would sometimes disappear immediately after death * Fixed the "dancing buildables" bug * Fixed the bug where buildable animation sounds were inappropriately played upon entering PVS * Fixed a subtle stage bug * Added code to indicate which stage a team is on via the scoreboard
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 08484549..bd3db376 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -4550,8 +4550,6 @@ void BG_PlayerStateToEntityState( playerState_t *ps, entityState_t *s, qboolean
if( ps->pm_type == PM_INTERMISSION || ps->pm_type == PM_SPECTATOR || ps->pm_type == PM_FREEZE )
s->eType = ET_INVISIBLE;
- else if( ps->stats[STAT_HEALTH] <= GIB_HEALTH )
- s->eType = ET_INVISIBLE;
else if( ps->persistant[ PERS_TEAM ] == TEAM_SPECTATOR )
s->eType = ET_INVISIBLE;
else
@@ -4654,8 +4652,6 @@ void BG_PlayerStateToEntityStateExtraPolate( playerState_t *ps, entityState_t *s
if( ps->pm_type == PM_INTERMISSION || ps->pm_type == PM_SPECTATOR || ps->pm_type == PM_FREEZE )
s->eType = ET_INVISIBLE;
- else if( ps->stats[STAT_HEALTH] <= GIB_HEALTH )
- s->eType = ET_INVISIBLE;
else if( ps->persistant[ PERS_TEAM ] == TEAM_SPECTATOR )
s->eType = ET_INVISIBLE;
else