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authorTim Angus <tim@ngus.net>2002-12-02 02:32:49 +0000
committerTim Angus <tim@ngus.net>2002-12-02 02:32:49 +0000
commit5056c7733069093f7c9263e861512c4e7bc27990 (patch)
tree4502a65edbbb28c9a07c85be244f5cc5536aa91a /src/game/bg_misc.c
parent99f454e46275215412247564878896806a772ed0 (diff)
* Bounding box fiddles
* Added a small radius search to the use action * Fixed a couple of crash bugs
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 4422d29c..4300cfa1 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1273,12 +1273,12 @@ classAttributes_t bg_classList[ ] =
"default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -15, -15, -15 }, //vec3_t mins;
- { 15, 15, 15 }, //vec3_t maxs;
- { 15, 15, 15 }, //vec3_t crouchmaxs;
+ { -15, -15, -6 }, //vec3_t mins;
+ { 15, 15, 6 }, //vec3_t maxs;
+ { 15, 15, 6 }, //vec3_t crouchmaxs;
{ -15, -15, -4 }, //vec3_t deadmins;
{ 15, 15, 4 }, //vec3_t deadmaxs;
- 0, 0, //int viewheight, crouchviewheight;
+ 6, 6, //int viewheight, crouchviewheight;
SOLDIER_HEALTH, //int health;
SOLDIER_REGEN, //int regenRate;
SCA_WALLCLIMBER|SCA_CANJUMP|SCA_NOWEAPONDRIFT|
@@ -1303,9 +1303,9 @@ classAttributes_t bg_classList[ ] =
"red", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -24, -24, -24 }, //vec3_t mins;
- { 24, 24, 24 }, //vec3_t maxs;
- { 24, 24, 24 }, //vec3_t crouchmaxs;
+ { -24, -24, -9 }, //vec3_t mins;
+ { 24, 24, 9 }, //vec3_t maxs;
+ { 24, 24, 9 }, //vec3_t crouchmaxs;
{ -24, -24, -4 }, //vec3_t deadmins;
{ 24, 24, 4 }, //vec3_t deadmaxs;
6, 6, //int viewheight, crouchviewheight;
@@ -1332,9 +1332,9 @@ classAttributes_t bg_classList[ ] =
"blue", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -24, -24, -24 }, //vec3_t mins;
- { 24, 24, 24 }, //vec3_t maxs;
- { 24, 24, 24 }, //vec3_t crouchmaxs;
+ { -24, -24, -11 }, //vec3_t mins;
+ { 24, 24, 11 }, //vec3_t maxs;
+ { 24, 24, 11 }, //vec3_t crouchmaxs;
{ -24, -24, -4 }, //vec3_t deadmins;
{ 24, 24, 4 }, //vec3_t deadmaxs;
6, 6, //int viewheight, crouchviewheight;
@@ -1361,9 +1361,9 @@ classAttributes_t bg_classList[ ] =
"default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -24, -24, -24 }, //vec3_t mins;
- { 24, 24, 24 }, //vec3_t maxs;
- { 24, 24, 24 }, //vec3_t crouchmaxs;
+ { -24, -24, -12 }, //vec3_t mins;
+ { 24, 24, 12 }, //vec3_t maxs;
+ { 24, 24, 12 }, //vec3_t crouchmaxs;
{ -24, -24, -4 }, //vec3_t deadmins;
{ 24, 24, 4 }, //vec3_t deadmaxs;
6, 6, //int viewheight, crouchviewheight;
@@ -1391,9 +1391,9 @@ classAttributes_t bg_classList[ ] =
"blue", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -24, -24, -24 }, //vec3_t mins;
- { 24, 24, 24 }, //vec3_t maxs;
- { 24, 24, 24 }, //vec3_t crouchmaxs;
+ { -24, -24, -14 }, //vec3_t mins;
+ { 24, 24, 14 }, //vec3_t maxs;
+ { 24, 24, 14 }, //vec3_t crouchmaxs;
{ -24, -24, -4 }, //vec3_t deadmins;
{ 24, 24, 4 }, //vec3_t deadmaxs;
6, 6, //int viewheight, crouchviewheight;
@@ -1450,9 +1450,9 @@ classAttributes_t bg_classList[ ] =
"red", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -15, -15, -15 }, //vec3_t mins;
- { 15, 15, 15 }, //vec3_t maxs;
- { 15, 15, 15 }, //vec3_t crouchmaxs;
+ { -15, -15, -16 }, //vec3_t mins;
+ { 15, 15, 16 }, //vec3_t maxs;
+ { 15, 15, 16 }, //vec3_t crouchmaxs;
{ -15, -15, -4 }, //vec3_t deadmins;
{ 15, 15, 4 }, //vec3_t deadmaxs;
4, 4, //int viewheight, crouchviewheight;
@@ -1479,9 +1479,9 @@ classAttributes_t bg_classList[ ] =
"default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -30, -30, -35 }, //vec3_t mins;
- { 30, 30, 15 }, //vec3_t maxs;
- { 30, 30, 15 }, //vec3_t crouchmaxs;
+ { -30, -30, -36 }, //vec3_t mins;
+ { 30, 30, 36 }, //vec3_t maxs;
+ { 30, 30, 36 }, //vec3_t crouchmaxs;
{ -15, -15, -4 }, //vec3_t deadmins;
{ 15, 15, 4 }, //vec3_t deadmaxs;
4, 4, //int viewheight, crouchviewheight;