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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:21:01 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:54 +0000
commitce4dfd02633cfb1fa82b603f3d7af1a89a0fcb97 (patch)
tree103e783cd11e6bbdb0a77b9b6d7532b9f5820362 /src/game/bg_misc.c
parent8a36ffb80b9ee398a6b21f6e1f937f2527ae9cce (diff)
* Started updating infopanes with Badger, need to do more
* Fixed a bug where regular Basilisk would not heal faster by a booster sometimes (found thanks to new GUI indicator!) * Un-reverted Lucifer Cannon sound heard by others, with Norf's blessing * Added a Help menu listing mod changes and other stuff (ESC -> Help), edit ui/help.txt * Human HUD item list will now wrap around so that it never hides items, also made it a little wider GUI cross changes: * Human GUI health cross glows when medkit is active * Alien GUI health cross glows when on creep * Double, triple healing rates show as multiple crosses
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 1686f172..a6c5e644 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -438,8 +438,8 @@ buildableAttributes_t bg_buildableList[ ] =
BA_H_MGTURRET, //int buildNum;
"mgturret", //char *buildName;
"Machinegun Turret", //char *humanName;
- "Automated base defense that is effective against fast moving targets, "
- "but does not cause much damage on its own and should always be "
+ "Automated base defense that is effective against large targets, "
+ "but is slow to begin firing and should always be "
"backed up by physical support.",
"team_human_mgturret", //char *entityName;
{ "models/buildables/mgturret/turret_base.md3",
@@ -480,9 +480,9 @@ buildableAttributes_t bg_buildableList[ ] =
BA_H_TESLAGEN, //int buildNum;
"tesla", //char *buildName;
"Tesla Generator", //char *humanName;
- "A structure equipped with a strong electrical attack that always "
- "hits its target. It is useful against larger aliens "
- "and for consolidating basic defense.",
+ "A structure equipped with a strong electrical attack that fires "
+ "instantly and always hits its target. It is effective against smaller "
+ "aliens and for consolidating basic defense.",
"team_human_tesla", //char *entityName;
{ "models/buildables/tesla/tesla.md3", 0, 0, 0 },
1.0f, //float modelScale;