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authorAsa Kravets <norfenstein@gmail.com>2009-10-03 11:16:18 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:48 +0000
commitfd3de48aeee45b7e45f97aa75cea335382fa04f1 (patch)
tree823e8c2fc2bd19e778b207e1879eff1f7f94af5d /src/game/bg_misc.c
parent181f6a9939ddddfc765114319fa14c74f316dd09 (diff)
advanced granger falling damage
prfile splash dropped prifle projectile speed increased to 1200 chaingun spread reduced to 900 advanced basilisk grab time reduced to 300
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 04ac117d..1c6e18e7 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1657,9 +1657,9 @@ classAttributes_t bg_classList[ ] =
0.0f, //float zOffset
0, 0, //int viewheight, crouchviewheight;
ABUILDER_UPG_HEALTH, //int health;
- 0.0f, //float fallDamage;
+ 0.2f, //float fallDamage;
ABUILDER_UPG_REGEN, //int regenRate;
- SCA_FOVWARPS|SCA_WALLCLIMBER|SCA_ALIENSENSE, //int abilities;
+ SCA_TAKESFALLDAMAGE|SCA_FOVWARPS|SCA_WALLCLIMBER|SCA_ALIENSENSE, //int abilities;
WP_ABUILD2, //weapon_t startWeapon
105.0f, //float buildDist;
110, //int fov;