diff options
author | Tim Angus <tim@ngus.net> | 2004-03-15 04:17:38 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-03-15 04:17:38 +0000 |
commit | 08fa53ab87e9510c714f18c5a4b52eb99599a377 (patch) | |
tree | 665fed9d2250c90ec87bbb4abae68a3cd653d6c2 /src/game/bg_public.h | |
parent | 0825a563b705c50de551951c4c131d0482935c45 (diff) |
* Added knockback scaling
* Balance tweaks
* A load of other stuff I can't remember
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 02ffad71..6a119b27 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -904,6 +904,7 @@ typedef struct float friction; float stopSpeed; float jumpMagnitude; + float knockbackScale; int children[ 3 ]; int cost; @@ -1131,6 +1132,7 @@ float BG_FindAirAccelerationForClass( int pclass ); float BG_FindFrictionForClass( int pclass ); float BG_FindStopSpeedForClass( int pclass ); float BG_FindJumpMagnitudeForClass( int pclass ); +float BG_FindKnockbackScaleForClass( int pclass ); int BG_FindSteptimeForClass( int pclass ); qboolean BG_ClassHasAbility( int pclass, int ability ); weapon_t BG_FindStartWeaponForClass( int pclass ); @@ -1254,3 +1256,4 @@ float VectorDistance( vec3_t v1, vec3_t v2 ); float VectorMinComponent( vec3_t v ); float VectorMaxComponent( vec3_t v ); +float round( float v ); |