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author/dev/humancontroller <devhc@example.com>2014-07-13 21:04:39 +0200
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:14 +0100
commit11dd8874c42785feaf020679320ae9de7e226adb (patch)
tree3146d6f8a1c1f895b45f8aba1423a76bb973111e /src/game/bg_public.h
parentf5dd3837b18ed9892c1932383c3f85f75fa7dbfe (diff)
do not force lucifer cannon users to stop attacking in order to charge again
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 77aed5fe..04659ebb 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -136,7 +136,6 @@ typedef enum
WEAPON_DROPPING,
WEAPON_FIRING,
WEAPON_RELOADING,
- WEAPON_NEEDS_RESET,
} weaponstate_t;
// pmove->pm_flags