diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 12:41:13 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:09 +0000 |
commit | 47fd44d7bb4acd32854e4f6fdbdef04692ff728f (patch) | |
tree | c7e8467ed756c95a061acf7485c49853df7aa3be /src/game/bg_public.h | |
parent | e426f3837d6779d25a0def85e82d2bbee8493d4c (diff) |
* make zap damage instant
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 2ec0435d..cfe456c5 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -1114,8 +1114,8 @@ int BG_PlayerPoisonCloudTime( playerState_t *ps ); weapon_t BG_GetPlayerWeapon( playerState_t *ps ); qboolean BG_HasEnergyWeapon( playerState_t *ps ); -void BG_PackZapTargets( entityState_t *es, int *entityNums, int count ); -void BG_UnpackZapTargets( entityState_t *es, int *entityNums, int count ); +void BG_PackZapTargets( entityState_t *es, int creator, const int *entityNums, int count ); +void BG_UnpackZapTargets( entityState_t *es, int *creator, int *entityNums, int count ); const buildableAttributes_t *BG_BuildableByName( const char *name ); const buildableAttributes_t *BG_BuildableByEntityName( const char *name ); |