diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:24:47 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:58 +0000 |
commit | 4b1bd2babe3c5b37648b987d16225d9f111205ce (patch) | |
tree | ed6ece1bd3c583982ca0f74ecca23315e30a274f /src/game/bg_public.h | |
parent | c5ad838c31a7d6f5970010fc06d4417bef68dab9 (diff) |
* Reworked the dialog code a bit, removed some redundancies
* Commented out the CMD_* dialog long messages -- probably never accessed from the GUI!
* Converted some more prints into MN_* messages
* Introduced a two-argument 'servermenu' to pass arguments to CG_Menu() -- menus can refer to classes etc now
* Converted UI 'Disable Warning Dialogs' to a multi-item ('no', 'print to console', 'yes')
* Removed some unused dialogs
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 3c753092..c645f915 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -592,21 +592,30 @@ typedef enum MN_A_NOEROOM, MN_A_TOOCLOSE, MN_A_NOOVMND_EVOLVE, + MN_A_TEAMCHANGEBUILDTIMER, + MN_A_EVOLVEBUILDTIMER, + MN_A_CANTEVOLVE, + MN_A_EVOLVEWALLWALK, + MN_A_UNKNOWNCLASS, + MN_A_CLASSNOTSPAWN, + MN_A_CLASSNOTALLOWED, + MN_A_CLASSNOTATSTAGE, //shared build MN_B_NOROOM, MN_B_NORMAL, + MN_B_CANNOT, + MN_B_SUDDENDEATH, + MN_B_REVOKED, + MN_B_SURRENDER, //alien build - MN_A_SPWNWARN, // not currently used MN_A_ONEOVERMIND, + MN_A_ONEHOVEL, MN_A_NOBP, MN_A_NOCREEP, MN_A_NOOVMND, - MN_A_ONEHOVEL, MN_A_HOVEL_EXIT, - MN_A_TEAMCHANGEBUILDTIMER, - MN_A_EVOLVEBUILDTIMER, //human stuff MN_H_SPAWN, @@ -615,10 +624,14 @@ typedef enum MN_H_NOSLOTS, MN_H_NOFUNDS, MN_H_ITEMHELD, + MN_H_TEAMCHANGEBUILDTIMER, MN_H_NOENERGYAMMOHERE, MN_H_NOARMOURYHERE, MN_H_NOROOMBSUITON, MN_H_NOROOMBSUITOFF, + MN_H_ARMOURYBUILDTIMER, + MN_H_DEADTOCLASS, + MN_H_UNKNOWNSPAWNITEM, //human build MN_H_NOPOWERHERE, @@ -626,11 +639,7 @@ typedef enum MN_H_NOTPOWERED, MN_H_NODCC, MN_H_ONEREACTOR, - MN_H_TNODEWARN, // not currently used - MN_H_RPTNOREAC, MN_H_RPTPOWERHERE, - MN_H_TEAMCHANGEBUILDTIMER, - MN_H_ARMOURYBUILDTIMER } dynMenu_t; // animations |