diff options
author | Tim Angus <tim@ngus.net> | 2001-09-25 22:27:28 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2001-09-25 22:27:28 +0000 |
commit | 688d528f2860d456248363cb1c041de7dabe1911 (patch) | |
tree | bb7dc0f1d009f29ed6ca91628523d7c442aaf371 /src/game/bg_public.h | |
parent | d511ec1caee3717f9652c8366a054c3046f6e2f6 (diff) |
Added 2 experimental weapons
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index b0acd7a7..284bbf86 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -328,7 +328,7 @@ typedef enum { } holdable_t; //TA: needed client side to size sprites -#define FIREBALL_LIFETIME 1500.0f +#define FIREBALL_LIFETIME 1000.0f typedef enum { @@ -350,6 +350,8 @@ typedef enum WP_VENOM, WP_GRABANDCSAW, WP_POUNCE, + WP_MASS_DRIVER, + WP_PULSE_RIFLE, //build weapons must remain in a block WP_DBUILD, @@ -358,7 +360,6 @@ typedef enum WP_HBUILD, //ok? - WP_SCANNER, WP_GGRENADE, WP_NUM_WEAPONS @@ -520,6 +521,7 @@ typedef enum { EV_BULLET_HIT_FLESH, EV_BULLET_HIT_WALL, + EV_MASS_DRIVER_HIT, EV_MISSILE_HIT, EV_MISSILE_MISS, |