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authorTim Angus <tim@ngus.net>2004-01-05 02:25:11 +0000
committerTim Angus <tim@ngus.net>2004-01-05 02:25:11 +0000
commit77eec9985622a5f029c5647b83b274c561448f3d (patch)
treeae5265ce761395e5801494c2b5061be48de2440d /src/game/bg_public.h
parent5fbfe75aa0cdf3a38b0e30a23156fa5affc33996 (diff)
* Added shotgun
* Fixed particle system destruction bug with muzzle systems * Fixed armoury retriggering bug
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h13
1 files changed, 4 insertions, 9 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index ade44adf..49165a49 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -339,6 +339,7 @@ typedef enum
WP_BLASTER,
WP_MACHINEGUN,
+ WP_SHOTGUN,
WP_CHAINGUN,
WP_FLAMER,
WP_MASS_DRIVER,
@@ -373,9 +374,7 @@ typedef enum
UP_JETPACK,
UP_BATTLESUIT,
- UP_MGCLIP,
- UP_CGAMMO,
- UP_GAS,
+ UP_AMMO,
UP_NUM_UPGRADES
} upgrade_t;
@@ -521,6 +520,8 @@ typedef enum
EV_BULLET_HIT_FLESH,
EV_BULLET_HIT_WALL,
+ EV_SHOTGUN,
+
EV_MISSILE_HIT,
EV_MISSILE_MISS,
EV_MISSILE_MISS_METAL,
@@ -1045,10 +1046,6 @@ typedef struct
char *icon;
- weapon_t weaponAmmo;
- int ammo;
- int clips;
-
WUTeam_t team;
} upgradeAttributes_t;
@@ -1164,8 +1161,6 @@ char *BG_FindNameForUpgrade( int upgrade );
int BG_FindUpgradeNumForName( char *name );
char *BG_FindHumanNameForUpgrade( int upgrade );
char *BG_FindIconForUpgrade( int upgrade );
-weapon_t BG_FindWeaponAmmoForBuildable( int upgrade );
-void BG_FindAmmoForUpgrade( int upgrade, int *ammo, int *clips );
WUTeam_t BG_FindTeamForUpgrade( int upgrade );
// content masks