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authorTim Angus <tim@ngus.net>2007-09-27 16:43:14 +0000
committerTim Angus <tim@ngus.net>2007-09-27 16:43:14 +0000
commit91fba4721971938e9e1cb443f0dcb167a9f3c175 (patch)
tree790623b7416ef3ae557c60ed72134a5ca351ea98 /src/game/bg_public.h
parentb17d871269828bbd12c2790ee5ddafa54af8ed9b (diff)
* (bug 3249) Improve repeater interaction with marked deconstruction
* (bug 3321) Allow medkits and medistats to operate simultaneously * (bug 3310) Fix odd CalcMuzzlePoint implementation * Random refactoring of g_buildable.c * Add BG_GetClientNormal
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 0d6caefa..a48669d6 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -1091,6 +1091,7 @@ void BG_DeactivateUpgrade( int item, int stats[ ] );
qboolean BG_UpgradeIsActive( int item, int stats[ ] );
qboolean BG_RotateAxis( vec3_t surfNormal, vec3_t inAxis[ 3 ],
vec3_t outAxis[ 3 ], qboolean inverse, qboolean ceiling );
+void BG_GetClientNormal( const playerState_t *ps, vec3_t normal );
void BG_PositionBuildableRelativeToPlayer( const playerState_t *ps,
const vec3_t mins, const vec3_t maxs,
void (*trace)( trace_t *, const vec3_t, const vec3_t,