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authorTim Angus <tim@ngus.net>2002-08-28 04:05:50 +0000
committerTim Angus <tim@ngus.net>2002-08-28 04:05:50 +0000
commit924e657d2269d345268d0aca4a27c76e61a04617 (patch)
tree44dd3a31a26d217433fef6a5f6c22ca8528e6100 /src/game/bg_public.h
parent6e80011a5dc04f9d9113265c733dfc6075f5326b (diff)
* Poison cloud WP_GRAB_CLAW_UPG server and client side
* Bug fixes to new wall walking code * Removed synced weapons * A few random bug fixes * Refactored and improved CG_LaunchSprite a little
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 361ae0ce..393d278d 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -49,6 +49,8 @@
#define LC_TOTAL_CHARGE 255
#define LC_CHARGE_TIME 2000.0f
+#define PCLOUD_TIME 10000
+
//
// config strings are a general means of communicating variable length strings
// from the server to all connected clients.
@@ -248,6 +250,7 @@ typedef enum {
#define SS_HOVELING 0x00000100
#define SS_BOOSTED 0x00000200
#define SS_SLOWLOCKED 0x00000400
+#define SS_POISONCLOUDED 0x00000800
#define SB_VALID_TOGGLEBIT 0x00004000
@@ -510,7 +513,6 @@ typedef enum {
EV_FIRE_WEAPON,
EV_FIRE_WEAPON2,
EV_FIRE_WEAPON3,
- EV_FIRE_WEAPONBOTH,
EV_USE_ITEM0,
EV_USE_ITEM1,
@@ -584,7 +586,8 @@ typedef enum {
EV_TAUNT_PATROL,
EV_MENU, //TA: menu event
- EV_BUILD_DELAY //TA: can't build yet
+ EV_BUILD_DELAY, //TA: can't build yet
+ EV_POISONCLOUD //TA: client poisoned
} entity_event_t;
typedef enum
@@ -973,7 +976,6 @@ typedef struct
qboolean hasAltMode;
qboolean hasThirdMode;
- qboolean synced;
qboolean purchasable;
@@ -1090,7 +1092,6 @@ int BG_FindRepeatRateForWeapon( int weapon );
int BG_FindReloadTimeForWeapon( int weapon );
qboolean BG_WeaponHasAltMode( int weapon );
qboolean BG_WeaponHasThirdMode( int weapon );
-qboolean BG_WeaponModesAreSynced( int weapon );
qboolean BG_FindPurchasableForWeapon( int weapon );
int BG_FindBuildDelayForWeapon( int weapon );
WUTeam_t BG_FindTeamForWeapon( int weapon );