diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:19:17 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:52 +0000 |
commit | 9fed6829767d39dbe05f9fa54dfcf18ae792e991 (patch) | |
tree | 4847d5803721eec733ad20943457838d281a5f88 /src/game/bg_public.h | |
parent | 5e46c5258c1999af57f2589a6cead5682af6ca5d (diff) |
* Removed forced crouching for Tyrant crush, Tyrants should no longer bounce off of players
* Added a new cvar, cg_hudFilesEnable, set to "1" to enable your custom HUD -- this is a temporary workaround to custom HUD incompatibility!
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 0bceb6c6..858b0740 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -135,7 +135,6 @@ typedef enum #define PMF_BACKWARDS_RUN 16 // coast down to backwards run #define PMF_TIME_LAND 32 // pm_time is time before rejump #define PMF_TIME_KNOCKBACK 64 // pm_time is an air-accelerate only time -#define PMF_FORCE_CROUCH 128 // force the player to crouch #define PMF_TIME_WATERJUMP 256 // pm_time is waterjump #define PMF_RESPAWNED 512 // clear after attack and jump buttons come up #define PMF_USE_ITEM_HELD 1024 |