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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:19:54 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:53 +0000
commitb6fd1bffca359783d14cd2000d39cd422ce64eb3 (patch)
tree140c616799d80bbd252c570b8cbe7ca8738ea308 /src/game/bg_public.h
parent616b5ea15bf22be383df083523174fbefec1cd97 (diff)
Another bugfix, Lucifer Cannon won't start charging again after an overcharge.
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 858b0740..572430fc 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -124,7 +124,8 @@ typedef enum
WEAPON_RAISING,
WEAPON_DROPPING,
WEAPON_FIRING,
- WEAPON_RELOADING
+ WEAPON_RELOADING,
+ WEAPON_NEEDS_RESET,
} weaponstate_t;
// pmove->pm_flags