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authorChristopher Schwarz <lakitu7@gmail.com>2011-07-31 00:33:55 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:09 +0000
commitd3b1c0211dc818dfe5a8fbe37bb055b6256e8396 (patch)
tree29801899c306aa176f6ab975a19e44672d43e72d /src/game/bg_public.h
parent6e88c4903cce13a3e8399d5939811a6abadf4421 (diff)
* (bug 5092) Improve ckit repair targeting direction (/dev/humancontroller/)
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r--src/game/bg_public.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 6ba46f6e..dfc1dab7 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -1109,6 +1109,7 @@ qboolean BG_UpgradeIsActive( int item, int stats[ ] );
qboolean BG_RotateAxis( vec3_t surfNormal, vec3_t inAxis[ 3 ],
vec3_t outAxis[ 3 ], qboolean inverse, qboolean ceiling );
void BG_GetClientNormal( const playerState_t *ps, vec3_t normal );
+void BG_GetClientViewOrigin( const playerState_t *ps, vec3_t viewOrigin );
void BG_PositionBuildableRelativeToPlayer( const playerState_t *ps,
const vec3_t mins, const vec3_t maxs,
void (*trace)( trace_t *, const vec3_t, const vec3_t,