diff options
author | /dev/humancontroller <devhc@example.com> | 2017-02-07 18:25:37 +0100 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:07 +0100 |
commit | ef4057c1551351ceff9a1378795b2fb8fb929200 (patch) | |
tree | 7207db4dd545129401bef796a46a2226d3113d8f /src/game/bg_public.h | |
parent | d8b92ee09b6032443f0ed6eff7973f292d7a66b6 (diff) |
stop using PERS_SCORE from the server component
because score is a game-specific thing
also, this prevents (Aasimar's hack) the use of server status queries to determine who is spectating whom
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index b5620401..bbb2f08b 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -262,7 +262,7 @@ typedef enum // cleared on respawn typedef enum { - PERS_SCORE, // !!! MUST NOT CHANGE, SERVER AND GAME BOTH REFERENCE !!! + PERS_SCORE, PERS_HITS, // total points damage inflicted so damage beeps can sound on change PERS_SPAWNS, // how many spawns your team has PERS_SPECSTATE, |