diff options
author | Tim Angus <tim@ngus.net> | 2003-08-19 03:03:41 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2003-08-19 03:03:41 +0000 |
commit | 653d19589c6c466292f396a9d298bc73fe0ea453 (patch) | |
tree | 57ef820fd8d3d1ed52d995c8e48130a0986d0fa7 /src/game/g_active.c | |
parent | 9d775be1fcf70285d3d55fa1f1541e088b2280a6 (diff) |
* Buildables now take time to "warp in"
* A few cleanups here and there
* Bye bye cg_creep.c
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index ba1921ca..ec7a74fb 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -1154,14 +1154,6 @@ void ClientThink_real( gentity_t *ent ) return; } - if( ( ( client->lastInfestTime + - BG_FindEvolveTimeForClass( client->ps.stats[ STAT_PCLASS ] ) ) < level.time ) && - ( client->ps.stats[ STAT_STATE ] & SS_INFESTING ) ) - { - client->ps.stats[ STAT_STATE ] &= ~SS_INFESTING; - ClientSpawn( ent, client->infestBody ); - } - if( level.framenum > client->retriggerArmouryMenu && client->retriggerArmouryMenu ) { G_TriggerMenu( client->ps.clientNum, MN_H_ARMOURY ); |