diff options
author | Tim Angus <tim@ngus.net> | 2006-07-31 21:35:21 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2006-07-31 21:35:21 +0000 |
commit | 91d17e135e2c4cc9869ab846f72798f018775c5c (patch) | |
tree | dc6c2d4abf58e33ca26fdf4edd30ea0f6b706ce7 /src/game/g_active.c | |
parent | c999c50a24348489e5f705aa4b07bdcdf6b0658e (diff) |
* Add otherEntityNum to playerState_t... and don't use it... yet
* Improve ckit tutorial text
* Entities.def correction
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index 73c42b99..b0fdb56f 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -304,13 +304,6 @@ void G_TouchTriggers( gentity_t *ent ) if( hit->touch ) hit->touch( hit, ent, &trace ); } - - // if we didn't touch a jump pad this pmove frame - if( ent->client->ps.jumppad_frame != ent->client->ps.pmove_framecount ) - { - ent->client->ps.jumppad_frame = 0; - ent->client->ps.jumppad_ent = 0; - } } /* |