diff options
author | Christopher Schwarz <lakitu7@gmail.com> | 2011-08-01 21:10:32 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:18:10 +0000 |
commit | ab7d626efd47289d3ded476422e25799eb751e26 (patch) | |
tree | 351c18f7ce03581b24cc34cedbff94691c004318 /src/game/g_active.c | |
parent | ca6b3e6b65a816b21912a3edeb457383349f9b48 (diff) |
* (bug 5006) Keep ps.pmext up to date in the spectator situations, although this functionally changes nothing. (/dev/humancontroller)
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index dbc00741..58034a46 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -469,6 +469,7 @@ void SpectatorThink( gentity_t *ent, usercmd_t *ucmd ) // Set up for pmove memset( &pm, 0, sizeof( pm ) ); pm.ps = &client->ps; + pm.pmext = &client->pmext; pm.cmd = *ucmd; pm.tracemask = MASK_DEADSOLID; // spectators can fly through bodies pm.trace = trap_Trace; |