diff options
author | Tim Angus <tim@ngus.net> | 2007-09-16 21:38:35 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-09-16 21:38:35 +0000 |
commit | d102b33653c85fe635d9addf9513c16dce941584 (patch) | |
tree | 0c0f433b28eac5ef9bdd1d740afaa2dcf49ea7bb /src/game/g_active.c | |
parent | 97a546ab92c1684de7e552cde36bcfe3f406e2fa (diff) |
* (bug 2783) Rework lcannon firing logic
* Remove STAT_BOOSTEDTIME, instead inferring it via SS_BOOSTED
* Set EF_TELEPORT_BIT when buying or selling the bsuit
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index 4fb9624a..7acf6a9b 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -1375,8 +1375,6 @@ void ClientThink_real( gentity_t *ent ) client->lastSlowTime + ABUILDER_BLOB_TIME < level.time ) client->ps.stats[ STAT_STATE ] &= ~SS_SLOWLOCKED; - client->ps.stats[ STAT_BOOSTTIME ] = level.time - client->lastBoostedTime; - if( client->ps.stats[ STAT_STATE ] & SS_BOOSTED && client->lastBoostedTime + BOOST_TIME < level.time ) client->ps.stats[ STAT_STATE ] &= ~SS_BOOSTED; |