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authorChristopher Schwarz <lakitu7@gmail.com>2011-08-07 22:56:21 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:12 +0000
commitf8bd44281b3369f667923305768ac7424a960eed (patch)
tree7082068f558cda75428d6db9bacbcee11fd253b9 /src/game/g_active.c
parent463ba1cf2b8a458d946bc853038728b12543a09a (diff)
* (bug 5039) Fix buildables to initialize with the correct normal vector, which should improve falsely self-destructing eggs (/dev/humancontroller)
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r--src/game/g_active.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 58034a46..87cb7e94 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -634,10 +634,10 @@ void ClientTimerActions( gentity_t *ent, int msec )
if( ( client->ps.stats[ STAT_BUILDABLE ] & ~SB_VALID_TOGGLEBIT ) > BA_NONE )
{
int dist = BG_Class( ent->client->ps.stats[ STAT_CLASS ] )->buildDist;
- vec3_t dummy;
+ vec3_t dummy, dummy2;
if( G_CanBuild( ent, client->ps.stats[ STAT_BUILDABLE ] & ~SB_VALID_TOGGLEBIT,
- dist, dummy ) == IBE_NONE )
+ dist, dummy, dummy2 ) == IBE_NONE )
client->ps.stats[ STAT_BUILDABLE ] |= SB_VALID_TOGGLEBIT;
else
client->ps.stats[ STAT_BUILDABLE ] &= ~SB_VALID_TOGGLEBIT;