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authorChristopher Schwarz <lakitu7@gmail.com>2011-04-15 17:54:16 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:04 +0000
commitd31e81e51f139354deb7f262062d69920eb2a448 (patch)
tree3d9813060e127dc98929dfd022ecae9db025cca0 /src/game/g_admin.c
parent9dc78be8b539c1191e4a08720cbb1ef4f0954f0e (diff)
* Fix incorrect human buildable power sources in some cases, and the ability to exploit this to make infinite unpowered buildables (thanks /dev/humancontroller, UniqPhoenix)
* Fix unpowered human buildables spawned by layouts not exploding * Change unpowered human buildables to still explode when there is no reactor
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