diff options
author | John Ellis <johne@verizon.net> | 2010-07-03 22:24:03 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:39 +0000 |
commit | 46db4f9058368cabe33622aad0e9ade01f9bd353 (patch) | |
tree | e7024942bdf5533cba596ab002687da903ef0ac8 /src/game/g_buildable.c | |
parent | f1226b01bbdb96513c05aa7689e7e6b4cf367ba9 (diff) |
* (bug 4382) Allow marked repeater BP to be recovered for use when
building in the reactor power zone.
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 5bf063dc..75cd07e1 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -3120,7 +3120,7 @@ static itemBuildError_t G_SufficientBPAvailable( buildable_t buildable, if( team == TEAM_HUMANS && buildable != BA_H_REACTOR && buildable != BA_H_REPEATER && - G_PowerEntityForPoint( ent->s.origin ) != G_PowerEntityForPoint( origin ) ) + ent->parentNode != G_PowerEntityForPoint( origin ) ) continue; if( !ent->inuse ) |