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authorTim Angus <tim@ngus.net>2004-01-12 04:53:29 +0000
committerTim Angus <tim@ngus.net>2004-01-12 04:53:29 +0000
commit8a60a08eb78f047f35305cecb195e160035bdce6 (patch)
tree7f541e0742ec8c22b28468b4b30924114adb4943 /src/game/g_buildable.c
parent5b4909a3e494eb8c677e3ae65818469fa9c22e3c (diff)
* Poison now does 30 damage max
* Crosshair names (re)implemented * Mofo attack anims randomised * Mofo charge anim triggered * Switched the order of the spawn menus * Stamina no longer interferes with the jet pack
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index b3af71e4..26a9bdbb 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -524,7 +524,7 @@ void ASpawn_Pain( gentity_t *self, gentity_t *attacker, int damage )
================
AOvermind_Think
-think function for Alien Acid Tube
+Think function for Alien Overmind
================
*/
void AOvermind_Think( gentity_t *self )