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authorRoman Tetelman <kevlarman@gmail.com>2009-10-03 13:07:20 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:29 +0000
commit993c2651e6ad67a052927afa859a4837f4238737 (patch)
treee1405d04d93fd43644ff25de49df7ee3409392c7 /src/game/g_buildable.c
parentdb029f465db66d73cf51cf73786aba9d2d7ecbe0 (diff)
Don't queue from reactor pool when power source can't be found
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index f72b9b07..dd7822b7 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -2701,14 +2701,6 @@ void G_QueueBuildPoints( gentity_t *self )
break;
}
}
- else
- {
- if( !level.humanBuildPointQueue )
- level.humanNextQueueTime = level.time + g_humanBuildQueueTime.integer;
-
- level.humanBuildPointQueue +=
- BG_Buildable( self->s.modelindex )->buildPoints;
- }
}
}