diff options
author | Ben Millwood <thebenmachine@gmail.com> | 2011-04-14 23:17:19 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:18:04 +0000 |
commit | 9dc78be8b539c1191e4a08720cbb1ef4f0954f0e (patch) | |
tree | 8bbfd6efa9e9b6eb035eed86026cc3669ac6c65c /src/game/g_buildable.c | |
parent | 35c07c2cbd1f15f510ccc5a2cae9102318c9e645 (diff) |
* const in G_CheckSpawnPoint
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 4e2610db..be0d7b47 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -66,8 +66,8 @@ G_CheckSpawnPoint Check if a spawn at a specified point is valid =============== */ -gentity_t *G_CheckSpawnPoint( int spawnNum, vec3_t origin, vec3_t normal, - buildable_t spawn, vec3_t spawnOrigin ) +gentity_t *G_CheckSpawnPoint( int spawnNum, const vec3_t origin, + const vec3_t normal, buildable_t spawn, vec3_t spawnOrigin ) { float displacement; vec3_t mins, maxs; |