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authorBen Millwood <thebenmachine@gmail.com>2011-04-14 23:17:19 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:04 +0000
commit9dc78be8b539c1191e4a08720cbb1ef4f0954f0e (patch)
tree8bbfd6efa9e9b6eb035eed86026cc3669ac6c65c /src/game/g_buildable.c
parent35c07c2cbd1f15f510ccc5a2cae9102318c9e645 (diff)
* const in G_CheckSpawnPoint
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index 4e2610db..be0d7b47 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -66,8 +66,8 @@ G_CheckSpawnPoint
Check if a spawn at a specified point is valid
===============
*/
-gentity_t *G_CheckSpawnPoint( int spawnNum, vec3_t origin, vec3_t normal,
- buildable_t spawn, vec3_t spawnOrigin )
+gentity_t *G_CheckSpawnPoint( int spawnNum, const vec3_t origin,
+ const vec3_t normal, buildable_t spawn, vec3_t spawnOrigin )
{
float displacement;
vec3_t mins, maxs;