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authorTim Angus <tim@ngus.net>2003-08-19 18:02:59 +0000
committerTim Angus <tim@ngus.net>2003-08-19 18:02:59 +0000
commit07d3e4b4e8caf70aadc7eb3a5135169bf070d3c9 (patch)
treef10d508c329aa52e685bd69fbaae67189fd6640a /src/game/g_client.c
parent653d19589c6c466292f396a9d298bc73fe0ea453 (diff)
* Fixed spawn kick for aliens
* Creep grows in accordance to buildTime * Construction animation doesn't start until the end of buildTime
Diffstat (limited to 'src/game/g_client.c')
-rw-r--r--src/game/g_client.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c
index 0d40f38c..5b582458 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -1459,7 +1459,7 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn, vec3_t origin, vec3_t angles
if( client->sess.sessionTeam != TEAM_SPECTATOR &&
client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS )
{
- if( !spawn && spawnPoint->s.origin2[ 2 ] > 0.0f )
+ if( ent != spawn && spawnPoint->s.origin2[ 2 ] > 0.0f )
{
vec3_t forward, dir;