diff options
author | Tim Angus <tim@ngus.net> | 2004-01-11 00:20:04 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-01-11 00:20:04 +0000 |
commit | 5b4909a3e494eb8c677e3ae65818469fa9c22e3c (patch) | |
tree | fe72405533331b4995a3a41c8f582b73998dacf5 /src/game/g_client.c | |
parent | bddd5e171dabad555ac767013de9114678a82ee7 (diff) |
* Sorted out hydra gas screwups
* Synced MOD_ and EV_ lists
* Removed "devmap" command from map rotation system
* Increased soldier bite damage to 50
* Reduced price of light armour to 70
* Added visibility tests to the hive and acid tube
* Some other stuff
Diffstat (limited to 'src/game/g_client.c')
-rw-r--r-- | src/game/g_client.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c index cf66ae1e..688b730e 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -314,7 +314,7 @@ gentity_t *SelectAlienSpawnPoint( void ) continue; //spawn is blocked - if( tr.fraction < 1.0f ) + if( tr.fraction < 1.0f || tr.startsolid ) continue; spots[ count ] = spot; @@ -377,7 +377,7 @@ gentity_t *SelectHumanSpawnPoint( void ) continue; //spawn is blocked - if( tr.fraction < 1.0f ) + if( tr.fraction < 1.0f || tr.startsolid ) continue; spots[ count ] = spot; |