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authorTim Angus <tim@ngus.net>2001-12-18 00:56:29 +0000
committerTim Angus <tim@ngus.net>2001-12-18 00:56:29 +0000
commit9e0d783f4c9419d1dbb0229518102391c5e8bf21 (patch)
tree6b130480b32eaa8b180334bf1bf264a0b712c3ff /src/game/g_cmds.c
parent3e746cde9f3bed3750ed86b53999478236a58f60 (diff)
Got rid of bg_itemlist buildables. Refactored buildable spawning
Diffstat (limited to 'src/game/g_cmds.c')
-rw-r--r--src/game/g_cmds.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index d99013b1..2aeada05 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -266,7 +266,7 @@ void Cmd_Give_f (gentity_t *ent)
}
// spawn a specific item right on the player
- if ( !give_all ) {
+/* if ( !give_all ) {
it = BG_FindItem (name);
if (!it) {
return;
@@ -282,7 +282,7 @@ void Cmd_Give_f (gentity_t *ent)
if (it_ent->inuse) {
G_FreeEntity( it_ent );
}
- }
+ }*/
}