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authorTim Angus <tim@ngus.net>2002-02-17 02:08:49 +0000
committerTim Angus <tim@ngus.net>2002-02-17 02:08:49 +0000
commitc4a072052166b5069208492f6eea06f14fe78bba (patch)
treebb8769e88ccf08df4100672e3a116147cfbf1730 /src/game/g_cmds.c
parent2527ce7054755544a4fe1269591663bfd2d139ac (diff)
Added cg_wwFollow and fixed a subtle bug in the process
Diffstat (limited to 'src/game/g_cmds.c')
-rw-r--r--src/game/g_cmds.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index c69e6da4..9eed943b 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -2277,6 +2277,9 @@ void Cmd_Spawnbody_f( gentity_t *ent )
{
gentity_t *dummy = G_Spawn( );
vec3_t forward;
+
+ if( !CheatsOk( ent ) )
+ return;
AngleVectors( ent->client->ps.viewangles, forward, NULL, NULL );
VectorMA( ent->client->ps.origin, 128.0f, forward, dummy->r.currentOrigin );