diff options
author | Tim Angus <tim@ngus.net> | 2002-09-19 02:53:45 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2002-09-19 02:53:45 +0000 |
commit | c68036fca83b760953eff59d09fe4b46d59657c8 (patch) | |
tree | c14ce716c25c99916230e9c40bdbfc959bcaeaae /src/game/g_cmds.c | |
parent | a14947099cc8c2d90e9beed601daa45714303a8d (diff) |
* Cleaned up redundant events
* Fixed "buildable blocking door" bug
* Renamed MCU to Armoury
* A few whitespace fixes
Diffstat (limited to 'src/game/g_cmds.c')
-rw-r--r-- | src/game/g_cmds.c | 84 |
1 files changed, 40 insertions, 44 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index 18b33792..6b8664ec 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -16,8 +16,6 @@ #include "g_local.h" -//#include "../../ui/menudef.h" // for the voice chats - /* ================== ScoreboardMessage @@ -1008,7 +1006,7 @@ void Cmd_Class_f( gentity_t *ent ) if( ent->client->pers.pclass == PCL_NONE ) { - trap_SendServerCommand( ent-g_entities, va("print \"Unknown class\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"Unknown class\n\"" ) ); return; } @@ -1049,7 +1047,7 @@ void Cmd_Class_f( gentity_t *ent ) else { ent->client->pers.pclass = PCL_NONE; - trap_SendServerCommand( ent-g_entities, va("print \"You cannot evolve from your current class\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You cannot evolve from your current class\n\"" ) ); return; } } @@ -1075,11 +1073,11 @@ void Cmd_Class_f( gentity_t *ent ) } ent->client->pers.pclass = PCL_NONE; - trap_SendServerCommand( ent-g_entities, va("print \"You cannot spawn as this class\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You cannot spawn as this class\n\"" ) ); } else { - trap_SendServerCommand( ent-g_entities, va("print \"Unknown class\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"Unknown class\n\"" ) ); return; } } @@ -1089,7 +1087,7 @@ void Cmd_Class_f( gentity_t *ent ) //humans cannot use this command whilst alive if( ent->client->ps.stats[ STAT_PCLASS ] != PCL_NONE ) { - trap_SendServerCommand( ent-g_entities, va("print \"You must be dead to use the class command\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You must be dead to use the class command\n\"" ) ); return; } @@ -1103,7 +1101,7 @@ void Cmd_Class_f( gentity_t *ent ) else { ent->client->pers.pclass = PCL_NONE; - trap_SendServerCommand( ent-g_entities, va("print \"Unknown starting item\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"Unknown starting item\n\"" ) ); return; } @@ -1117,7 +1115,7 @@ void Cmd_Class_f( gentity_t *ent ) ent->client->pers.pclass = PCL_NONE; ent->client->sess.sessionTeam = TEAM_FREE; ClientSpawn( ent, NULL ); - trap_SendServerCommand( ent-g_entities, va("print \"Join a team first\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"Join a team first\n\"" ) ); } } @@ -1255,8 +1253,8 @@ void Cmd_Buy_f( gentity_t *ent ) char s[ MAX_TOKEN_CHARS ]; vec3_t distance; int i; - gentity_t *mcuEntity; - qboolean nearMCU = qfalse; + gentity_t *armouryEntity; + qboolean nearArmoury = qfalse; int weapon, upgrade, numItems = 0; int quan, clips, maxClips; @@ -1278,23 +1276,23 @@ void Cmd_Buy_f( gentity_t *ent ) if( ent->client->pers.pteam != PTE_HUMANS ) return; - for ( i = 1, mcuEntity = g_entities + i; i < level.num_entities; i++, mcuEntity++ ) + for ( i = 1, armouryEntity = g_entities + i; i < level.num_entities; i++, armouryEntity++ ) { - if( mcuEntity->s.eType != ET_BUILDABLE ) + if( armouryEntity->s.eType != ET_BUILDABLE ) continue; - if( mcuEntity->s.modelindex == BA_H_MCU ) + if( armouryEntity->s.modelindex == BA_H_ARMOURY ) { - VectorSubtract( ent->s.pos.trBase, mcuEntity->s.origin, distance ); + VectorSubtract( ent->s.pos.trBase, armouryEntity->s.origin, distance ); if( VectorLength( distance ) <= 100 ) - nearMCU = qtrue; + nearArmoury = qtrue; } } - //no MCU nearby - if( !nearMCU ) + //no armoury nearby + if( !nearArmoury ) { - trap_SendServerCommand( ent-g_entities, va("print \"You must be near an MCU\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You must be near an armoury\n\"" ) ); return; } @@ -1327,21 +1325,21 @@ void Cmd_Buy_f( gentity_t *ent ) if( BG_FindTeamForWeapon( weapon ) != WUT_HUMANS ) { //shouldn't need a fancy dialog - trap_SendServerCommand( ent-g_entities, va("print \"You can't buy alien items\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You can't buy alien items\n\"" ) ); return; } //are we /allowed/ to buy this? if( !BG_FindPurchasableForWeapon( weapon ) ) { - trap_SendServerCommand( ent-g_entities, va("print \"You can't buy this item\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You can't buy this item\n\"" ) ); return; } //are we /allowed/ to buy this? if( !BG_FindStagesForWeapon( weapon, g_humanStage.integer ) ) { - trap_SendServerCommand( ent-g_entities, va("print \"You can't buy this item\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You can't buy this item\n\"" ) ); return; } @@ -1392,14 +1390,14 @@ void Cmd_Buy_f( gentity_t *ent ) if( BG_FindTeamForUpgrade( upgrade ) != WUT_HUMANS ) { //shouldn't need a fancy dialog - trap_SendServerCommand( ent-g_entities, va("print \"You can't buy alien items\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You can't buy alien items\n\"" ) ); return; } //are we /allowed/ to buy this? if( !BG_FindStagesForUpgrade( upgrade, g_humanStage.integer ) ) { - trap_SendServerCommand( ent-g_entities, va("print \"You can't buy this item\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You can't buy this item\n\"" ) ); return; } @@ -1444,7 +1442,7 @@ void Cmd_Buy_f( gentity_t *ent ) } else { - trap_SendServerCommand( ent-g_entities, va("print \"Unknown item\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"Unknown item\n\"" ) ); } //if the buyer previously had no items at all, force a new selection @@ -1463,8 +1461,8 @@ void Cmd_Sell_f( gentity_t *ent ) char s[ MAX_TOKEN_CHARS ]; vec3_t distance; int i; - gentity_t *mcuEntity; - qboolean nearMCU = qfalse; + gentity_t *armouryEntity; + qboolean nearArmoury = qfalse; int weapon, upgrade; int quan, clips, maxClips; @@ -1474,23 +1472,23 @@ void Cmd_Sell_f( gentity_t *ent ) if( ent->client->pers.pteam != PTE_HUMANS ) return; - for ( i = 1, mcuEntity = g_entities + i; i < level.num_entities; i++, mcuEntity++ ) + for ( i = 1, armouryEntity = g_entities + i; i < level.num_entities; i++, armouryEntity++ ) { - if( mcuEntity->s.eType != ET_BUILDABLE ) + if( armouryEntity->s.eType != ET_BUILDABLE ) continue; - if( mcuEntity->s.modelindex == BA_H_MCU ) + if( armouryEntity->s.modelindex == BA_H_ARMOURY ) { - VectorSubtract( ent->s.pos.trBase, mcuEntity->s.origin, distance ); + VectorSubtract( ent->s.pos.trBase, armouryEntity->s.origin, distance ); if( VectorLength( distance ) <= 100 ) - nearMCU = qtrue; + nearArmoury = qtrue; } } - //no MCU nearby - if( !nearMCU ) + //no armoury nearby + if( !nearArmoury ) { - trap_SendServerCommand( ent-g_entities, va("print \"You must be near an MCU\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You must be near an armoury\n\"" ) ); return; } @@ -1528,9 +1526,7 @@ void Cmd_Sell_f( gentity_t *ent ) G_AddEvent( ent, EV_NEXT_WEAPON, 0 ); } else - { - trap_SendServerCommand( ent-g_entities, va("print \"Unknown item\n\"" ) ); - } + trap_SendServerCommand( ent-g_entities, va( "print \"Unknown item\n\"" ) ); } /* @@ -1572,7 +1568,7 @@ void Cmd_Deposit_f( gentity_t *ent ) //no Bank nearby if( !nearBank ) { - trap_SendServerCommand( ent-g_entities, va("print \"You must be near an Bank\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You must be near an Bank\n\"" ) ); return; } @@ -1608,7 +1604,7 @@ void Cmd_Deposit_f( gentity_t *ent ) //no Bank nearby if( !nearBank ) { - trap_SendServerCommand( ent-g_entities, va("print \"You must be near an Bank\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You must be near an Bank\n\"" ) ); return; } @@ -1663,7 +1659,7 @@ void Cmd_Withdraw_f( gentity_t *ent ) //no Bank nearby if( !nearBank ) { - trap_SendServerCommand( ent-g_entities, va("print \"You must be near an Bank\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You must be near an Bank\n\"" ) ); return; } @@ -1699,7 +1695,7 @@ void Cmd_Withdraw_f( gentity_t *ent ) //no Bank nearby if( !nearBank ) { - trap_SendServerCommand( ent-g_entities, va("print \"You must be near an Bank\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"You must be near an Bank\n\"" ) ); return; } @@ -1789,7 +1785,7 @@ void Cmd_Build_f( gentity_t *ent ) } } else - trap_SendServerCommand( ent-g_entities, va("print \"Cannot build this item\n\"" ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"Cannot build this item\n\"" ) ); } @@ -1805,7 +1801,7 @@ void Cmd_Echo_f( gentity_t *ent ) trap_Argv( 1, s, sizeof( s ) ); - trap_SendServerCommand( ent-g_entities, va("print \"%s\n\"", s ) ); + trap_SendServerCommand( ent-g_entities, va( "print \"%s\n\"", s ) ); } |