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authorTim Angus <tim@ngus.net>2003-12-11 01:29:18 +0000
committerTim Angus <tim@ngus.net>2003-12-11 01:29:18 +0000
commit111e880bee11be3687bf4a06ed5c768c98bbc1a6 (patch)
treece0551e9f436b333055b1e78ff9f2c898aa81ea6 /src/game/g_combat.c
parentbd34e944e5c9835cc96c1b877dc0b30cfd19f32f (diff)
* Upped *.particle file size limit to 32kb
(never thought that would be an issue :) * Added "bounce cull" to particle syntax
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r--src/game/g_combat.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index f820b2b0..eb17c7e2 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -737,7 +737,7 @@ void G_InitDamageLocations( void )
continue;
}
- if ( len >= MAX_LOCDAMAGE_TEXT )
+ if( len >= MAX_LOCDAMAGE_TEXT )
{
G_Printf( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_LOCDAMAGE_TEXT ) );
trap_FS_FCloseFile( fileHandle );
@@ -762,7 +762,7 @@ void G_InitDamageLocations( void )
if ( !fileHandle )
continue;
- if ( len >= MAX_LOCDAMAGE_TEXT )
+ if( len >= MAX_LOCDAMAGE_TEXT )
{
G_Printf( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_LOCDAMAGE_TEXT ) );
trap_FS_FCloseFile( fileHandle );