summaryrefslogtreecommitdiff
path: root/src/game/g_combat.c
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2004-01-11 00:20:04 +0000
committerTim Angus <tim@ngus.net>2004-01-11 00:20:04 +0000
commit5b4909a3e494eb8c677e3ae65818469fa9c22e3c (patch)
treefe72405533331b4995a3a41c8f582b73998dacf5 /src/game/g_combat.c
parentbddd5e171dabad555ac767013de9114678a82ee7 (diff)
* Sorted out hydra gas screwups
* Synced MOD_ and EV_ lists * Removed "devmap" command from map rotation system * Increased soldier bite damage to 50 * Reduced price of light armour to 70 * Added visibility tests to the hive and acid tube * Some other stuff
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r--src/game/g_combat.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index e95722c2..847b0606 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -120,6 +120,7 @@ char *modNames[ ] =
"MOD_HYDRA_PCLOUD",
"MOD_DRAGOON_CLAW",
"MOD_DRAGOON_POUNCE",
+ "MOD_DRAGOON_BOUNCEBALL",
"MOD_CHIMERA_CLAW",
"MOD_CHIMERA_ZAP",
"MOD_BMOFO_CLAW",
@@ -127,6 +128,7 @@ char *modNames[ ] =
"MOD_SLOWBLOB",
"MOD_POISON",
+ "MOD_SWARM",
"MOD_HSPAWN",
"MOD_TESLAGEN",