diff options
author | Tim Angus <tim@ngus.net> | 2004-03-18 16:44:54 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-03-18 16:44:54 +0000 |
commit | 1eee6be0ea1aeec679cff80fea36a91e6d0c788f (patch) | |
tree | 835ab33758dd9fa0b3e6f0a5a9003efcf04c8060 /src/game/g_local.h | |
parent | 9582bcfdfcce0aa7132917c8403c5f12d2be3e79 (diff) |
* Added trigger_stage entity which is fired on stage transitions
* Alien evolution is no longer allowed within range of humans
* Reduced human damage boost from 10% to 7%
* Reduced reactor base health to 1250
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 34491015..fdffbbb6 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -183,6 +183,9 @@ struct gentity_s float wait; float random; + pTeam_t stageTeam; + stage_t stageStage; + int biteam; //TA: buildable item team gentity_t *parentNode; //TA: for creep and defence/spawn dependencies qboolean active; //TA: for power repeater, but could be useful elsewhere @@ -707,6 +710,7 @@ void Touch_DoorTrigger( gentity_t *ent, gentity_t *other, trace_t *trace ); // g_trigger.c // void trigger_teleporter_touch( gentity_t *self, gentity_t *other, trace_t *trace ); +void G_Checktrigger_stages( pTeam_t team, stage_t stage ); // |