diff options
author | Tim Angus <tim@ngus.net> | 2004-05-27 21:43:24 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-05-27 21:43:24 +0000 |
commit | 2ee76d11bb34641e021f69b3509da5c62e7afdb0 (patch) | |
tree | e1c45796114c1c66ca8cd0fed0a007d841637e8f /src/game/g_local.h | |
parent | 8f6fba34633ee7039655cb60497c3d71c629b2ff (diff) |
* Added code to calculate the average number of players that are playing
* Added stats on game end to aid balancing
* "itemact <weaponname>" now selects a weapon as well as activating an upgrade
* Disabled chat balloon entirely
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 8d891279..82681dc5 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -531,6 +531,11 @@ typedef struct int numAlienClients; int numHumanClients; + float averageNumAlienClients; + int numAlienSamples; + float averageNumHumanClients; + int numHumanSamples; + int numLiveAlienClients; int numLiveHumanClients; |