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author | Zack Middleton <zturtleman@gmail.com> | 2013-11-26 16:58:56 -0600 |
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committer | Tim Angus <tim@ngus.net> | 2014-08-28 11:03:30 +0100 |
commit | 482262a75610e63d2a779fea5b37b8206d87e947 (patch) | |
tree | de88474519b6f0bea0b42a2294fb45576b3d7e4f /src/game/g_local.h | |
parent | 697bad39e02a5b6e4fb21db8ff1fe497b75cc0cd (diff) |
Readd backspace char event for UI VM text fields
UI VMs expect a backspace char event, but sdl2 branch only was only sending a key event.
Revert cl_keys.c to master branch (it would cause backspace to happen twice in console).
Diffstat (limited to 'src/game/g_local.h')
0 files changed, 0 insertions, 0 deletions