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authorTim Angus <tim@ngus.net>2002-01-02 01:29:19 +0000
committerTim Angus <tim@ngus.net>2002-01-02 01:29:19 +0000
commit52c89557d3619e31891a76d8751444dd9990f12c (patch)
tree93363120efe62a817147c422f9323df4e56e9bfc /src/game/g_local.h
parente3270868dabe772ff15c612bdb660f9bfe281033 (diff)
Rudimentary staging code. Simplified building rules - they were over complex
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index e9d35984..b4d71604 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -543,6 +543,7 @@ typedef enum
IBE_RPTWARN,
IBE_NOPOWER,
IBE_NORMAL,
+ IBE_NOCREEP,
IBE_MAXERRORS
} itemBuildError_t;
@@ -853,6 +854,8 @@ extern vmCvar_t g_singlePlayer;
extern vmCvar_t g_humanBuildPoints;
extern vmCvar_t g_alienBuildPoints;
+extern vmCvar_t g_humanStage;
+extern vmCvar_t g_alienStage;
void trap_Printf( const char *fmt );
void trap_Error( const char *fmt );