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author | Tim Angus <tim@ngus.net> | 2002-01-02 01:29:19 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2002-01-02 01:29:19 +0000 |
commit | 52c89557d3619e31891a76d8751444dd9990f12c (patch) | |
tree | 93363120efe62a817147c422f9323df4e56e9bfc /src/game/g_local.h | |
parent | e3270868dabe772ff15c612bdb660f9bfe281033 (diff) |
Rudimentary staging code. Simplified building rules - they were over complex
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index e9d35984..b4d71604 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -543,6 +543,7 @@ typedef enum IBE_RPTWARN, IBE_NOPOWER, IBE_NORMAL, + IBE_NOCREEP, IBE_MAXERRORS } itemBuildError_t; @@ -853,6 +854,8 @@ extern vmCvar_t g_singlePlayer; extern vmCvar_t g_humanBuildPoints; extern vmCvar_t g_alienBuildPoints; +extern vmCvar_t g_humanStage; +extern vmCvar_t g_alienStage; void trap_Printf( const char *fmt ); void trap_Error( const char *fmt ); |