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authorRoman Tetelman <kevlarman@gmail.com>2009-10-03 12:38:09 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:07 +0000
commit5ac8f1a7907d7c4d9ddd5ae30ddaff872ff32edd (patch)
tree4d76d153295a4bbb670a081ce207cedc3d404209 /src/game/g_local.h
parent919e7694290b4ac307034a9e0bfd4e8ab41c4663 (diff)
* New zap (fixes #40)
FIXME: currently limited to 3 targets due to netcode restrictions FIXME: this code could probably use some general cleanup as well
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index f1432ebc..c7b8dcd0 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -895,7 +895,7 @@ qboolean CheckPounceAttack( gentity_t *ent );
void CheckCkitRepair( gentity_t *ent );
void G_ChargeAttack( gentity_t *ent, gentity_t *victim );
void G_CrushAttack( gentity_t *ent, gentity_t *victim );
-void G_UpdateZaps( gentity_t *ent );
+void G_UpdateZaps( int msec );
//