diff options
author | Tim Angus <tim@ngus.net> | 2007-09-23 16:22:20 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-09-23 16:22:20 +0000 |
commit | 5cd5bc632499b503e0552345839c74236ef04856 (patch) | |
tree | 63d87332a9aee804e7f668604310bbdaa7366a30 /src/game/g_local.h | |
parent | 9aad6b35602637dc06f6c04fbd01664b6c1896bb (diff) |
* (bug 2756) s/damage/dmg/
* (bug 2717) Move respawning for ClientThink to ClientEndFrame
* Remove redundant cvar g_forcerespawn
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index c806086c..59e39eec 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -408,7 +408,7 @@ struct gclient_s int lasthurt_mod; // type of damage the client did // timers - int respawnTime; // can respawn when time > this, force after g_forcerespwan + int respawnTime; // can respawn when time > this int inactivityTime; // kick players when time > this qboolean inactivityWarning;// qtrue if the five seoond warning has been given int rewardTime; // clear the EF_AWARD_IMPRESSIVE, etc when time > this @@ -1122,7 +1122,6 @@ extern vmCvar_t g_gravity; extern vmCvar_t g_speed; extern vmCvar_t g_knockback; extern vmCvar_t g_quadfactor; -extern vmCvar_t g_forcerespawn; extern vmCvar_t g_inactivity; extern vmCvar_t g_debugMove; extern vmCvar_t g_debugAlloc; |