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authorTony J. White <tjw@tjw.org>2006-09-05 20:55:24 +0000
committerTony J. White <tjw@tjw.org>2006-09-05 20:55:24 +0000
commit666de76f06023edd9069be7494b3e5877d07f3e0 (patch)
tree98ab67f2022a88a1eb68acea13204a44cf1731a7 /src/game/g_local.h
parent8b4c10560bd6b7b0bc380cf18b0f3b7cf07d2aca (diff)
Bug 2849
* adds g_admin flag '3' which allows the admin/level to always keep cred/evo when switching teams. * adds !lock and !unlock g_admin commands for locking teams. (enable with 'K' flag) * setting an admin's level to 0 immediately free's up that admin's name from the name protection system (g_adminNameProtect) * don't give kills/creds to a spectator in follow mode ('3' flag exposed this)
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 54276cea..304c9f62 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -622,6 +622,7 @@ typedef struct
qboolean uncondAlienWin;
qboolean uncondHumanWin;
+ qboolean teamLocked[ TEAM_NUM_TEAMS ];
} level_locals_t;
//