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authorTim Angus <tim@ngus.net>2001-09-25 22:27:28 +0000
committerTim Angus <tim@ngus.net>2001-09-25 22:27:28 +0000
commit688d528f2860d456248363cb1c041de7dabe1911 (patch)
treebb7dc0f1d009f29ed6ca91628523d7c442aaf371 /src/game/g_local.h
parentd511ec1caee3717f9652c8366a054c3046f6e2f6 (diff)
Added 2 experimental weapons
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index f70ade0b..cf5bb8f4 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -615,6 +615,7 @@ void G_RunMissile( gentity_t *ent );
gentity_t *fire_blaster( gentity_t *self, vec3_t start, vec3_t aimdir );
gentity_t *fire_flamer( gentity_t *self, vec3_t start, vec3_t aimdir );
gentity_t *fire_plasma( gentity_t *self, vec3_t start, vec3_t aimdir );
+gentity_t *fire_pulseRifle( gentity_t *self, vec3_t start, vec3_t dir );
gentity_t *fire_grenade( gentity_t *self, vec3_t start, vec3_t aimdir );
gentity_t *fire_rocket( gentity_t *self, vec3_t start, vec3_t dir );
gentity_t *fire_lockblob( gentity_t *self, vec3_t start, vec3_t dir );