diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:23:44 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:56 +0000 |
commit | 73418a947501e6da7e5354aa0cf002318764ba3f (patch) | |
tree | 2bff487bac5801b7ec7803e58a92029a7c86cdf8 /src/game/g_local.h | |
parent | e5b68cda0e8aac4aff304d81107dd47dfdcecd05 (diff) |
* Removed unused G_CrushAttack argument
Alien wallwalking changes:
* Can wallwalk on buildables and players
* Will cancel when hit with knockback from a shove or splash from a weapon
* bg_pmove.c has a viewangles "correction" removed that would screw up the view when wallwalking on top of a player -- I don't know why this "correction" was added, if you find wallwalking bugs later this may be the cause
Shove function changes:
* Will shove enemy players (pretty weakly in practice)
* Will not shove if you aren't trying to move
* Can shove wallwalking players (a wallwalking dretch could block Tyrants before!)
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index db97d8a1..a4a5cd26 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -899,7 +899,7 @@ qboolean CheckVenomAttack( gentity_t *ent ); void CheckGrabAttack( gentity_t *ent ); qboolean CheckPounceAttack( gentity_t *ent ); void G_ChargeAttack( gentity_t *ent, gentity_t *victim ); -void G_CrushAttack( gentity_t *ent, gentity_t *victim, float sec ); +void G_CrushAttack( gentity_t *ent, gentity_t *victim ); void G_UpdateZaps( gentity_t *ent ); |