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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:23:44 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:56 +0000
commit73418a947501e6da7e5354aa0cf002318764ba3f (patch)
tree2bff487bac5801b7ec7803e58a92029a7c86cdf8 /src/game/g_local.h
parente5b68cda0e8aac4aff304d81107dd47dfdcecd05 (diff)
* Removed unused G_CrushAttack argument
Alien wallwalking changes: * Can wallwalk on buildables and players * Will cancel when hit with knockback from a shove or splash from a weapon * bg_pmove.c has a viewangles "correction" removed that would screw up the view when wallwalking on top of a player -- I don't know why this "correction" was added, if you find wallwalking bugs later this may be the cause Shove function changes: * Will shove enemy players (pretty weakly in practice) * Will not shove if you aren't trying to move * Can shove wallwalking players (a wallwalking dretch could block Tyrants before!)
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index db97d8a1..a4a5cd26 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -899,7 +899,7 @@ qboolean CheckVenomAttack( gentity_t *ent );
void CheckGrabAttack( gentity_t *ent );
qboolean CheckPounceAttack( gentity_t *ent );
void G_ChargeAttack( gentity_t *ent, gentity_t *victim );
-void G_CrushAttack( gentity_t *ent, gentity_t *victim, float sec );
+void G_CrushAttack( gentity_t *ent, gentity_t *victim );
void G_UpdateZaps( gentity_t *ent );