diff options
author | Tim Angus <tim@ngus.net> | 2003-08-02 02:08:38 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2003-08-02 02:08:38 +0000 |
commit | 75c3529af06e3879121c3111a15a1cda1fbfc7cd (patch) | |
tree | 55d5827e46b16e8eab518e64afd41efeee7df961 /src/game/g_local.h | |
parent | 176ad9f581c7612446d6cf04ff06c24b242fbed8 (diff) |
* Merged chest and limb armour into "light armour"
* Upgrade icons now use sensible names
* More cannon misspelling fixes
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index c0fd6981..699258f5 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -624,7 +624,7 @@ void G_RunMissile( gentity_t *ent ); gentity_t *fire_flamer( gentity_t *self, vec3_t start, vec3_t aimdir ); gentity_t *fire_plasma( gentity_t *self, vec3_t start, vec3_t aimdir ); gentity_t *fire_pulseRifle( gentity_t *self, vec3_t start, vec3_t dir ); -gentity_t *fire_luciferCanon( gentity_t *self, vec3_t start, vec3_t dir, int damage ); +gentity_t *fire_luciferCannon( gentity_t *self, vec3_t start, vec3_t dir, int damage ); gentity_t *fire_lockblob( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_paraLockBlob( gentity_t *self, vec3_t start, vec3_t dir ); gentity_t *fire_slowBlob( gentity_t *self, vec3_t start, vec3_t dir ); |