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authorTim Angus <tim@ngus.net>2001-04-17 15:54:22 +0000
committerTim Angus <tim@ngus.net>2001-04-17 15:54:22 +0000
commit8a640195b2a3e4d1ad5d834c819e477cb45adb6e (patch)
tree9423ddb96cf65e9f7ac9fbb813deb617eaafc4cf /src/game/g_local.h
parent9acfcb80032fa6f1e483e4ae4aaa9eb190b24c7a (diff)
Fixed special cases in locational damage
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index da8da039..a36cf0b7 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -335,10 +335,12 @@ struct gclient_s {
//TA: store locational damage regions
typedef struct damageRegion_s
{
- float minHeight, maxHeight;
- int minAngle, maxAngle;
+ float minHeight, maxHeight;
+ int minAngle, maxAngle;
- float modifier;
+ float modifier;
+
+ qboolean crouch;
} damageRegion_t;
//